DirectionLess
Find your direction in this puzzle based metroidvania and uncover the mysteries of the MONOLITH.
The gameplay:
A metroidvania with a unique movement system, puzzles, and lots of secrets to uncover. You will need both your trusty mouse and your treacherous keyboard to complete this adventure.
The goal:
Adquire consciousness and partake in uncanny experiments to ascend.
From the purple orb that approaches a monolith has fallen to our planet.
Credits
Code and art made by Andoni Torres Causo (Trufatrula)
Font: Born2bsporty by UkiyoMoji fonts
Published | 15 hours ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Trufatrula |
Genre | Puzzle |
Made with | Unity |
Tags | Metroidvania, Pixel Art, secrets |
Comments
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Oh, I was really liking this until I got stuck! (I went back to the left from the up-elevator, to the place below the ?-shaped nook that had an up-arrow in it, and since I only have left and right arrows now, I can't get out of the shallow pit I'm in.)
Ouch, softlocks like that can happen frecuently. xD I'm still figuring a way to fix that! Also, the game is not finished and you can't really beat it right now, but I'll update it soon. :)
...and now I'm stuck again, but not in the "error in the system" way, just in a "what am I supposed to do from here" way. I've got four arrow keys and the space bar, but there's a block in the air that I can't move down far enough to reach; and getting back to the start requires giving up the up-arrow to take the elevator-block, but then needs an up-arrow to get past the walls.
(Also I put the spacebar in Experiment 3 and got...a mini-sunglasses guy, but no controls.)
Oh! Yeah, you can go up there if you triple jump by doing UpArrow -> SpaceBar -> UpArrow, it's pretty tight and hard to get it tho :( Besides another experiment up there you've basically seen all there is! So thanks for playing and I appreciate the feedback! :D
Honestly I thought I'd tried the triple jump thing. (It's not a terribly obvious thing to try, after double-jump doesn't work, but I think I was desperate.)
What I saw, though, I really like; it's the kind of mix of puzzle and metroidvania that we don't see enough of. I hope you stick with it!